Guild War is a high-stakes monthly competition in MU Asia, where teams of different classes go head-to-head against rival teams in electrifying battles! It’s all about showcasing skills, strategy, and teamwork as each side battles for glory and dominance on a dynamic battlefield. The excitement peaks with the monthly Champion earning a rewarding cash prize of PHP 3,000!
Champions (Battlesoccer Edition)
GUEREELA - September 2025
GUEREELA - August 2025
HARABAS - March 2025
eMOTIVE - February 2025
AUTISTIC - January 2025
AGARTHA - November 2024
K*P*L - October 2024
eMOTIVE - September 2024
eMOTIVE - August 2024
PUSAKAL - July 2024
V1KINGS - February 2024
V1KINGS - January 2024
Champions (10 vs 10)
V1KINGS - February 2024
V1KINGS - January 2024
FOR 3 PARTICIPANTS:
Round 1 Single Elimination Matches
Each team will fight against both opponents in a 1v1 match.
The maximum War Points a team can earn per match is 20 points.
Example rotation
Match 1: Team A vs Team B
Match 2: Team B vs Team C
Match 3: Team A vs Team C
Accumulated War Points
After all 3 matches, each team’s War Points will be tallied.
The team with the highest total War Points will automatically advance to the Grand Finals.
Sudden Death Semi-Final
The remaining 2 teams (2nd and 3rd in total War Points) will face each other in a sudden death match.
Winner of the sudden death match will advance to the Grand Finals.
Best of 3
Grand Finals
The top-seeded team (highest War Points) will face the winner of the sudden death semi-final.
Winner of this match will be declared the Champion.
Best of 3
FOR 2 PARTICIPANTS:
Best of 3
FOR 4 TO 8 PARTICIPANTS:
Bracket match up system via challonge same as Battlesoccer Edition.
All participants will be shuffled 10 times before finalizing the bracket to ensure random placement and fairness.
Single Elimination
Grand Finals Best of 3
Bracket Rules for 4 to 8 Participants:
When the number of participants does not perfectly match a standard bracket size like 4 or 8, the system will apply adjustments to maintain a fair and balanced tournament structure.
For 5 to 7 participants, an 8-player bracket will be used.
Some participants may receive a bye, allowing them to automatically advance to the next round without playing in the first round.
Byes are randomly assigned by the system and are not manually chosen by the management.
All participants will be shuffled 10 times before finalizing the bracket to ensure random placement and fairness.
Those without a bye must compete in the first round as scheduled.
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